The How
It's Done |
What
It Is...
Using many
different kinds of shoes and lots of props - car
fenders, plates, glasses, chairs, and just about
anything I find at the side of the road - the Foley
Artist can replace original sound completely or
augment existing sounds to create a richer
track. Almost every motion
picture and television show you have ever seen
contains a Foley track! "Don't they record
the sound when they film?" Sure, but there are
many reasons why Foley is an intricate part of a
soundtrack. On a film set
nothing is real - the sword is made of plastic, the
marble floor is painted plywood. Foley replaces or
enhances that live sound; the result is a sword
that rings like metal and floors that echo like
marble! During filming, the
location sound recordist tries to capture only the
dialogue. Microphones are keenly positioned on set
to record even an actors slightest whisper without
the background noises from camera and crew. Foley
helps to add back in that layer of sound to produce
a rich and realistic track. But despite the
recordists best efforts, the modern world has a
tendency to be loud - planes, trains and
automobiles are all around us and you can't stop
the world just because you're making a
movie! Noises on location
often mask the dialogue which must be replaced in a
recording studio later - an actor may have to
replace an entire scene or just one
word! This process is
called Looping or Automated Dialogue
Replacement (ADR.)
The Dialogue
Editor
then conforms the 'Production Audio' (the live
sound) and the ADR into a complete
track. However, the ADR
segments are clean and free of noise - it doesn't
sound natural when combined with Production. And
the footsteps are missing, as well as any other
action on screen. Foley fills in the gaps between
the live recording and studio ADR, smoothing out
the sound and creating new sounds where they are
missing. The process of
filming also creates dips in the sound since each
scene is filmed from different angles over several
takes for the best look and performance. Once cut
together, the picture flows from shot to shot in a
fluid motion but the sound can become choppy and
overlapped. Once again, Foley provides a foundation
that bridges these gaps. And most
productions are sold all around the world and
translated in many languages. When skilled actors
replace the English with another language (in ADR),
a Foley track is also required to replace the
footsteps and effects that are missing. What
It Isn't...
These are the
domain of the Sound FX Editor
who draws upon a sampled Sound FX library and
computer technology. Everything from helicopters to
thunder can be layered and mixed in to an SFX
track. While a Sound
Editor can do very precise and repeatable effects,
they have a harder time when it comes to footsteps
for example, since every step is different and
unique, the pace changes and the mood of the step
is always different. With a good pair of shoes and
years of practice, a Foley Artist can perform an
actors walk perfectly on the first take while
making it sound natural! In fact, one of the
great ironies of Foley is that if you can tell it's
Foley, then it isn't very good! My job is to make
the sound so real that the audience would never
know it wasn't. C'est domage... An
Example...
When played
together, the tracks produce a seamless tapestry of
sound. How
It's Done...
(click
here)
If you
need QuickTime click here Read
more about it!
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© Philip Rodrigues Singer M.P.S.E. philly@marblehead.net |